By Topic

Signal processing for networked multimedia

Sign In

Cookies must be enabled to login.After enabling cookies , please use refresh or reload or ctrl+f5 on the browser for the login options.

Formats Non-Member Member
$31 $13
Learn how you can qualify for the best price for this item!
Become an IEEE Member or Subscribe to
IEEE Xplore for exclusive pricing!
close button

puzzle piece

IEEE membership options for an individual and IEEE Xplore subscriptions for an organization offer the most affordable access to essential journal articles, conference papers, standards, eBooks, and eLearning courses.

Learn more about:

IEEE membership

IEEE Xplore subscriptions

2 Author(s)
Civanlar, R. ; AT&T Labs., USA ; Reibman, A.

Real-time transmission of multimedia data over packet networks poses several interesting problems for signal processing research. Although the range of these problems covers a large variety of topics, currently two groups appear to attract the most attention. The first group concerns adapting the signal compression techniques to address the special requirements imposed by the packet networks, including accommodating for packet losses, delays, and jitter; providing capability for multipoint; and coping with the heterogeneous nature of today's networks. The second group of problems is related to protecting the intellectual property rights associated with the transmitted multimedia data. The increasing availability of high-bandwidth networking makes it extremely easy to illegally duplicate and disseminate digital information. Unless a mechanism can be established to protect the rights of the content providers, commercial use of networked multimedia will remain extremely limited

Published in:

Signal Processing Magazine, IEEE  (Volume:14 ,  Issue: 4 )