Cart (Loading....) | Create Account
Close category search window

Mapping vision algorithms to parallel architectures

Sign In

Cookies must be enabled to login.After enabling cookies , please use refresh or reload or ctrl+f5 on the browser for the login options.

Formats Non-Member Member
$31 $13
Learn how you can qualify for the best price for this item!
Become an IEEE Member or Subscribe to
IEEE Xplore for exclusive pricing!
close button

puzzle piece

IEEE membership options for an individual and IEEE Xplore subscriptions for an organization offer the most affordable access to essential journal articles, conference papers, standards, eBooks, and eLearning courses.

Learn more about:

IEEE membership

IEEE Xplore subscriptions

1 Author(s)
Stout, Quentin F. ; Dept. of Electr. Eng. & Comput. Sci., Michigan Univ., Ann Arbor, MI, USA

Some of the problems encountered in mapping a parallel algorithm are examined, emphasizing mappings of vision algorithms onto mesh, hypercube, mesh-of-trees, pyramid, and parallel random-access machines (PRAMs) having many simple processors, each with a small amount of memory. Approaches that have been suggested include simulating the ideal architectures, and using general data movement operations. Each of these is shown to occasionally produce unacceptably inefficient implementations. It appears that as long as PRAMs cannot achieve the desired cost and performance goals, programmers must contend with carefully designing algorithms for specific architectures

Published in:

Proceedings of the IEEE  (Volume:76 ,  Issue: 8 )

Date of Publication:

Aug 1988

Need Help?

IEEE Advancing Technology for Humanity About IEEE Xplore | Contact | Help | Terms of Use | Nondiscrimination Policy | Site Map | Privacy & Opting Out of Cookies

A not-for-profit organization, IEEE is the world's largest professional association for the advancement of technology.
© Copyright 2014 IEEE - All rights reserved. Use of this web site signifies your agreement to the terms and conditions.