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EEG-based continuous control of a game using a 3 channel motor imagery BCI: BCI game

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4 Author(s)
Coyle, D. ; Intell. Syst. Res. Centre, Univ. of Ulster, Derry, UK ; Garcia, J. ; Satti, A.R. ; McGinnity, T.M.

This paper presents an overview of a multistage signal processing framework to tackle the main challenges in continuous control protocols for motor imagery based synchronous and self-paced BCIs. The BCI can be setup rapidly and automatically even when conducting an extensive search for subject-specific parameters. A new BCI-based game training paradigm which enables assessment of continuous control performance is also introduced. A range of offline results and online analysis of the new game illustrate the potential for the proposed BCI and the advantages of using the game as a BCI training paradigm.

Published in:

Computational Intelligence, Cognitive Algorithms, Mind, and Brain (CCMB), 2011 IEEE Symposium on

Date of Conference:

11-15 April 2011