By Topic

Analysis about Application of Learning System into Interactive Digital Art Implementation

Sign In

Cookies must be enabled to login.After enabling cookies , please use refresh or reload or ctrl+f5 on the browser for the login options.

Formats Non-Member Member
$31 $13
Learn how you can qualify for the best price for this item!
Become an IEEE Member or Subscribe to
IEEE Xplore for exclusive pricing!
close button

puzzle piece

IEEE membership options for an individual and IEEE Xplore subscriptions for an organization offer the most affordable access to essential journal articles, conference papers, standards, eBooks, and eLearning courses.

Learn more about:

IEEE membership

IEEE Xplore subscriptions

2 Author(s)
Ok-Hue Cho ; GAME Lab., Chung-Ang Univ., Seoul, South Korea ; Won-Hyung Lee

The rapid growth of science and technology influences to Digital Arts. Digital art is no more unfamiliar genre in art field. We can see many kinds of digital arts in our surroundings. High technology makes digital art more brilliant and various. Interactivity is very important factor in digital art. Some interactive digital art works are look like a game. Many digital artists make their art works like game using reactions of spectators. For examples; touching, sound, moving and so on. Many kinds of interactive control elements are used in interactive arts. Some interactive artworks are called game art, because they have strong disposition of games. Usually, we define game art when 'goal' and 'match' concept is used in interactive art. Interactive art and game are very similar genre. One of important things are spectators and they are immersed to the interactive artwork when the artwork has dispositions of games. Most digital artists design their artwork using their own philosophical thinking. However, we tried to apply the learning system that is related to the game to interactive artworks. In the artistic point of view, we analyzed 'Insight Learning', 'Reinforcement Learning',' Neural Network', and 'Fuzzy' in some digital interactive artworks. These learning systems are typical learning system in game fields.

Published in:

Parallel and Distributed Processing with Applications Workshops (ISPAW), 2011 Ninth IEEE International Symposium on

Date of Conference:

26-28 May 2011