Cart (Loading....) | Create Account
Close category search window
 

GPU-enabled parallel processing for image halftoning applications

Sign In

Cookies must be enabled to login.After enabling cookies , please use refresh or reload or ctrl+f5 on the browser for the login options.

Formats Non-Member Member
$31 $13
Learn how you can qualify for the best price for this item!
Become an IEEE Member or Subscribe to
IEEE Xplore for exclusive pricing!
close button

puzzle piece

IEEE membership options for an individual and IEEE Xplore subscriptions for an organization offer the most affordable access to essential journal articles, conference papers, standards, eBooks, and eLearning courses.

Learn more about:

IEEE membership

IEEE Xplore subscriptions

4 Author(s)
Trager, B. ; IBM T. J. Watson Res. Center, Yorktown Heights, NY, USA ; Chai Wah Wu ; Stanich, Mikel ; Chandu, Kartheek

Programmable Graphics Processing Unit (GPU) has emerged as a powerful parallel processing architecture for various applications requiring a large amount of CPU cycles. In this paper, we study the feasibility for using this architecture for image halftoning, in particular implementing computationally intensive neighborhood halftoning algorithms such as error diffusion and Direct Binary Search (DBS). We show that it is possible to deliver very high performance even for high speed printers.

Published in:

Circuits and Systems (ISCAS), 2011 IEEE International Symposium on

Date of Conference:

15-18 May 2011

Need Help?


IEEE Advancing Technology for Humanity About IEEE Xplore | Contact | Help | Terms of Use | Nondiscrimination Policy | Site Map | Privacy & Opting Out of Cookies

A not-for-profit organization, IEEE is the world's largest professional association for the advancement of technology.
© Copyright 2014 IEEE - All rights reserved. Use of this web site signifies your agreement to the terms and conditions.