Close category search window
 

Modeling collaborative learning services - A case study

Sign In

Cookies must be enabled to login.After enabling cookies , please use refresh or reload or ctrl+f5 on the browser for the login options.

Formats Non-Member Member
$31 $13
Learn how you can qualify for the best price for this item!
Become an IEEE Member or Subscribe to
IEEE Xplore for exclusive pricing!
close button

puzzle piece

IEEE membership options for an individual and IEEE Xplore subscriptions for an organization offer the most affordable access to essential journal articles, conference papers, standards, eBooks, and eLearning courses.

Learn more about:

IEEE membership

IEEE Xplore subscriptions

2 Author(s)
Kathayat, S.B. ; Dept. of Telematics, NTNU, Norway ; Braek, R.

This paper presents an approach to model collaborative learning activities. Interactions among collaborating participants in a collaborative activity are encapsulated in a special kind of building block. Such building blocks are then composed together in order to specify the ordering and causality among them resulting a learning activity-flow model. Using such activity-flow models, one can design a learning activity by applying various collaborative learning patterns such as Jigsaw and Pyramid. Our approach is illustrated using a case study of a city learning activity.

Published in:
Collaboration Technologies and Systems (CTS), 2011 International Conference on

Date of Conference: 23-27 May 2011

Need Help?


IEEE Advancing Technology for Humanity About IEEE Xplore | Contact | Help | Terms of Use | Nondiscrimination Policy | Site Map | Privacy & Opting Out of Cookies

A not-for-profit organization, IEEE is the world's largest professional association for the advancement of technology.
© Copyright 2013 IEEE - All rights reserved. Use of this web site signifies your agreement to the terms and conditions.