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Multiprocessor online scheduling of hard-real-time tasks

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2 Author(s)
Dertouzos, M.L. ; Lab. for Comput. Sci., MIT, Cambridge, MA, USA ; Mok, A.K.

The problems of hard-real-time task scheduling in a multiprocessor environment are discussed in terms of a scheduling game representation of the problem. It is shown that optimal scheduling without a priori knowledge is impossible in the multiprocessor case even if there is no restriction on preemption owing to precedence or mutual exclusion constraints. Sufficient conditions that permit a set of tasks to be optimally scheduled at run time are derived

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Software Engineering, IEEE Transactions on  (Volume:15 ,  Issue: 12 )