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Real-time fluid simulation in a dynamic virtual environment

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4 Author(s)
Chen, J.X. ; George Mason Univ., Fairfax, VA, USA ; Lobo, N.d.V. ; Hughes, C.E. ; Moshell, J.M.

Simulating physically realistic complex fluid behaviors in a distributed interactive simulation (DIS) presents a challenging problem for computer graphics researchers. The authors consider how solving the 2D Navier-Stokes equations via a computational fluid dynamics method lets us map surfaces into 3D and achieves realistic real-time fluid surface behaviours

Published in:

Computer Graphics and Applications, IEEE  (Volume:17 ,  Issue: 3 )

Date of Publication:

May/Jun 1997

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