By Topic

Solving electrically large electrodynamic problems using graphics processing units

Sign In

Cookies must be enabled to login.After enabling cookies , please use refresh or reload or ctrl+f5 on the browser for the login options.

Formats Non-Member Member
$31 $13
Learn how you can qualify for the best price for this item!
Become an IEEE Member or Subscribe to
IEEE Xplore for exclusive pricing!
close button

puzzle piece

IEEE membership options for an individual and IEEE Xplore subscriptions for an organization offer the most affordable access to essential journal articles, conference papers, standards, eBooks, and eLearning courses.

Learn more about:

IEEE membership

IEEE Xplore subscriptions

3 Author(s)
Zoric, D.P. ; WIPL-D, Belgrade, Serbia ; Olcan, D.I. ; Kolundzija, B.M.

We present results for solving electrically large electrodynamic problems using NVIDIA graphics processing units. The problems are solved using method of moments, surface integral-equation formulation, and higher-order basis functions. The large dense system of linear equations, which is filled by using method of moments, is solved with out-of-core approach accelerated with graphics processing units. Three electrically large examples are considered: a perfect electric conducing cube scatterer with up to 33 λ side length, a horn antenna with up to 125 λ length, and Cassegrain reflector antenna with up to 280 λ reflector diameter. The presented results show that problem of up to 200 000 unknown (complex) coefficients can be solved within 24 h on one personal computer with one graphics processing unit.

Published in:

Antennas and Propagation (EUCAP), Proceedings of the 5th European Conference on

Date of Conference:

11-15 April 2011