By Topic

Sharing space in mixed and virtual reality environments using a low-cost depth sensor

Sign In

Cookies must be enabled to login.After enabling cookies , please use refresh or reload or ctrl+f5 on the browser for the login options.

Formats Non-Member Member
$31 $13
Learn how you can qualify for the best price for this item!
Become an IEEE Member or Subscribe to
IEEE Xplore for exclusive pricing!
close button

puzzle piece

IEEE membership options for an individual and IEEE Xplore subscriptions for an organization offer the most affordable access to essential journal articles, conference papers, standards, eBooks, and eLearning courses.

Learn more about:

IEEE membership

IEEE Xplore subscriptions

3 Author(s)

We describe an approach for enabling people to share virtual space with a user that is fully immersed in a head-mounted display. By mounting a recently developed low-cost depth sensor to the user's head, depth maps can be generated in real-time based on the user's gaze direction, allowing us to create mixed reality experiences by merging real people and objects into the virtual environment. This enables verbal and nonverbal communication between users that would normally be isolated from one another. We present the implementation of the technique, then discuss the advantages and limitations of using commercially available depth sensing technology in immersive virtual reality applications.

Published in:

VR Innovation (ISVRI), 2011 IEEE International Symposium on

Date of Conference:

19-20 March 2011