In this poster, we present the design and the implementation of a surfboard travel interface inspired by the “Silver Surfer” cartoons and movies. The board interface works in either tilt mode or balance mode, creating an interesting comparison of isometric and elastic devices for rate control and position control travel in virtual environments. We also demonstrate the setup of a complete virtual reality system aimed to evaluate the usability of this travel interface in a future study.
Published in:
3D User Interfaces (3DUI), 2011 IEEE Symposium on
Date of Conference: 19-20 March 2011