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Educational computer games also known as serious games are a new method to teach students. Serious games are considered to be motivation in themselves especially for younger people and seem to be a suitable method to teach students in higher education. The authors of this paper present a conceptual framework of the computer game Innov8 - a business process modelling game to learn the notation BPMN and also how to model business processes. The purpose of the proposed framework is to measure the effectiveness of some aspects of the learning subject business process modelling. Therefore the authors describe the classification of serious games and give a summary about conducted studies in this area of research. After that they describe the framework itself. The paper concludes with a description of further steps of research in the context of a computer course at university.
Date of Conference: 26-28 July 2010