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In this paper we present a system which automatically generates a 3D face model from a single frontal image of a face with the help of generic 3D model. Our system consists of three components. The first component detects the features like eyes, mouth, eyebrow and contour of face. After detecting features the second component automatically adapts the generic 3d model into face specific 3D model using geometric transformations. Our system allows the rotation and zooming of 3D model and generation of texture. Animation is produced using 3D shape morphing between the corresponding face models and blending the corresponding textures. Our system has the advantage that it is fully automatic, robust and fast. It can be used in a variety of applications for which the accuracy of depths are not critical such as games, avatars, face recognition etc. We have tested and evaluated our system using database BU-3DFE.
Date of Conference: 10-12 Feb. 2011