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TREG Usability Tests: Evaluating a Training Game in Second Life

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4 Author(s)
Vega, K. ; Dept. de Inf., Pontificia Univ. Catolica do Rio de Janeiro (PUC-Rio), Rio de Janeiro, Brazil ; Pereira, A. ; Robichez, G. ; Fuks, H.

TREG is a training game which simulates various activities in software requirements workshop technique based on the book “Requirements by Collaboration”. It was developed in Second Life, a virtual world that gives the possibility to create an immersive collaborative educational experience. This study evaluated TREG using the usability metrics for games: interface, game mechanisms and game play. The purpose of this paper is to present our process and results of the usability tests for evaluating the user experience in the game.

Published in:

Collaborative Systems - Simposio Brasileiro de Sistemas Colaborativos (SBSC), 2010 Brazilian Symposium of

Date of Conference:

5-8 Oct. 2010