PhysX is a powerful commercial physics engine, with which the virtual environment has more realistic sensation for users. This paper research on the PhysX physics engine, and designs a main framework with OGRE graphic engine. The core parts of process have been analyzed in details. Finally, a virtual scene with physical characteristics is given. The research has established the foundation of the virtual environment, and will promote the applications of the PhysX engine.
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Audio Language and Image Processing (ICALIP), 2010 International Conference on
Date of Conference: 23-25 Nov. 2010