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Solution to collision detection based on bounding box in Vega Prime

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5 Author(s)
Wang Xiao-ping ; Sichuan provincial key Lab. on signal & Inf. Process., Xihua Univ., Chengdu, China ; Dong Xiu-Cheng ; Wang Hai-bin ; Zheng Hai-chun
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Collision detection in Vega Prime is based on the simple line segment, and collision detection based on bounding box is not realized. By studying the composition of three-dimensional object, we define a collision detection class, which inherits from vpIsector. After finding out all vertices of geometry in object, we connect these vertices one by one and constitute a trend line. The trend line constitutes our bounding box. Now, our collision detection is based on three-dimensional objects, but not the simple line segment. Additionally, we can expand x, y, z in all vertices in proportion and achieve early warning mechanism in virtual reality.

Published in:

Future Information Technology and Management Engineering (FITME), 2010 International Conference on  (Volume:1 )

Date of Conference:

9-10 Oct. 2010