By Topic

Proximal method for geometry and texture image decomposition

Sign In

Cookies must be enabled to login.After enabling cookies , please use refresh or reload or ctrl+f5 on the browser for the login options.

Formats Non-Member Member
$31 $13
Learn how you can qualify for the best price for this item!
Become an IEEE Member or Subscribe to
IEEE Xplore for exclusive pricing!
close button

puzzle piece

IEEE membership options for an individual and IEEE Xplore subscriptions for an organization offer the most affordable access to essential journal articles, conference papers, standards, eBooks, and eLearning courses.

Learn more about:

IEEE membership

IEEE Xplore subscriptions

4 Author(s)
Briceño-Arias, L.M. ; Lab. Jacques-Louis Lions, UPMC Univ. Paris 06, Paris, France ; Combettes, P.L. ; Pesquet, J. ; Pustelnik, N.

We propose a variational method for decomposing an image into a geometry and a texture component. Our model involves the sum of two functions promoting separately properties of each component, and of a coupling function modeling the interaction between the components. None of these functions is required to be differentiable, which significantly broadens the range of decompositions achievable through variational approaches. The convergence of the proposed proximal algorithm is guaranteed under suitable assumptions. Numerical examples are provided that show an application of the algorithm to image decomposition and restoration in the presence of Poisson noise.

Published in:

Image Processing (ICIP), 2010 17th IEEE International Conference on

Date of Conference:

26-29 Sept. 2010