By Topic

A parallelization method for multi-stereo 3D shape reconstruction

Sign In

Cookies must be enabled to login.After enabling cookies , please use refresh or reload or ctrl+f5 on the browser for the login options.

Formats Non-Member Member
$33 $13
Learn how you can qualify for the best price for this item!
Become an IEEE Member or Subscribe to
IEEE Xplore for exclusive pricing!
close button

puzzle piece

IEEE membership options for an individual and IEEE Xplore subscriptions for an organization offer the most affordable access to essential journal articles, conference papers, standards, eBooks, and eLearning courses.

Learn more about:

IEEE membership

IEEE Xplore subscriptions

4 Author(s)
Naoki Sekiguchi ; Graduate School of Information Sciences, Tohoku University, Aoba 6-3-09, Aramaki, Sendai, 980-8579, Japan ; Masaru Fukushi ; Toru Abe ; Tetsuo Kinoshita

This paper proposes a parallelization method for voxel-based 3D shape reconstruction. The voxel-based technique offers accurate 3D shape reconstruction by integrating information obtained from multiple images; however, it requires huge computation time for the reconstruction. Our main approach is parallel processing by voxel space division, which divides the voxel space by planes along with the lines passing through a virtual view point and assigns the process for each divided voxel space to a processing element (PE) individually. This makes it possible to reduce the amount of inter-PE communication. In addition to this, we introduce a method to decrease the amount of computation by controlling iteration count of iterative process for each voxel. Experimental results show that our method more efficiently reduces the computation time than simple horizontal domain division method.

Published in:

2010 IEEE International Conference on Image Processing

Date of Conference:

26-29 Sept. 2010