By Topic

Research on collision detection and motion control in virtual environment

Sign In

Cookies must be enabled to login.After enabling cookies , please use refresh or reload or ctrl+f5 on the browser for the login options.

Formats Non-Member Member
$33 $13
Learn how you can qualify for the best price for this item!
Become an IEEE Member or Subscribe to
IEEE Xplore for exclusive pricing!
close button

puzzle piece

IEEE membership options for an individual and IEEE Xplore subscriptions for an organization offer the most affordable access to essential journal articles, conference papers, standards, eBooks, and eLearning courses.

Learn more about:

IEEE membership

IEEE Xplore subscriptions

1 Author(s)
Ma Jun ; School of Safety & Environmental Engineering, Capital University of Economics & Business, Beijing, China

According to the problems existed in the collision detection and the motion control in virtual reality, the paper proposes the algorithm of entity object trajectory after further analyzing, improves the calculation method of the direction of bounding box (OBB) so that to achieve the required accuracy of collision detection and real-time nature in simulation system, and illustrates the application in the JQ900-type beam bridging machine in the virtual reality, which enforces the simulation results greatly.

Published in:

Image and Signal Processing (CISP), 2010 3rd International Congress on  (Volume:4 )

Date of Conference:

16-18 Oct. 2010