Cart (Loading....) | Create Account
Close category search window
 

The creation of a multimedia game computer instruction to encourage observing and classifying skills in science studies for early childhood pupils on “Fun with Science”

Sign In

Cookies must be enabled to login.After enabling cookies , please use refresh or reload or ctrl+f5 on the browser for the login options.

Formats Non-Member Member
$31 $13
Learn how you can qualify for the best price for this item!
Become an IEEE Member or Subscribe to
IEEE Xplore for exclusive pricing!
close button

puzzle piece

IEEE membership options for an individual and IEEE Xplore subscriptions for an organization offer the most affordable access to essential journal articles, conference papers, standards, eBooks, and eLearning courses.

Learn more about:

IEEE membership

IEEE Xplore subscriptions

3 Author(s)
Princhankol, P. ; Dept. of Educ. Commun. & Technol., King Mongkut''s Univ. of Technol. Thonburi, Bangkok, Thailand ; Sudsanong, W. ; Yampinij, S.

This research aimed to create a multimedia computer game instruction to encourage observing and classifying skills in science studies for early childhood pupils on “Fun with Science”. The sampling groups were 35 kindergartners in the third room of the third level from Banklongtan (Krajangjinda) School, in the second semester of academic year 2009. The tools consisted of 1) the multimedia computer game instruction to encourage observing and classifying skills in science studies for early childhood pupils on “Fun with Science”, 2) the quality assessment forms, 3) the scientific skills test forms of early childhood level, 4) authentic assessment forms and 5) satisfaction assessment forms. The research result showed that the multimedia game computer instruction had the content's quality of a multimedia computer game was very good with the mean score at 4.53 the quality of a multimedia computer game technology was good with the mean score at 4.20. This meant that the educational achievement of students were higher after the study, the statistical level was at 0.05, the multimedia computer game instruction tasks of the students were good with the mean score of 1.66, and the samplers' satisfaction in term of the instruction were is at 4.42, which was at a very satisfactory figure.

Published in:

Computer Technology and Development (ICCTD), 2010 2nd International Conference on

Date of Conference:

2-4 Nov. 2010

Need Help?


IEEE Advancing Technology for Humanity About IEEE Xplore | Contact | Help | Terms of Use | Nondiscrimination Policy | Site Map | Privacy & Opting Out of Cookies

A not-for-profit organization, IEEE is the world's largest professional association for the advancement of technology.
© Copyright 2014 IEEE - All rights reserved. Use of this web site signifies your agreement to the terms and conditions.