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BOMs (Base Object Models) supported by SISO (Simulation Interoperability Standards Organization) are intended to provide a key mechanism in facilitating interoperability, reuse, and composability and support and promote reuse of simulation components and agile, rapid, and efficient development and maintenance of models. We examine how pattern components, supported by IF BOM (interface BOMs) and how behavior components, supported by the ECAP BOM (encapsulated BOMs), can be used to enable simulation model components based on BOM composability at design time and dynamically at run-time. Then, we give a method to rapidly compose simulations and simulation environments by applying simulation model components. Specially, we use IF BOMs as windows to filter data, which is dependent on the publishing and subscribing capability of conceptual entities among simulation model components, to enable simulation model components low coupling and high aggregation so that simulation components are not necessary for each other to know the needed inner behavior required of a conceptual entity. At last, we explore a BOM-based simulation engine, which auto-loads the desired simulation model components to rapidly compose simulations and simulation environments.