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Education and possible further studies have become a rather demanding investment. At the time of imperfect technology, i.e. technology of the previous period, it was a very difficult and doubtable task. But, is an ordinary use of new technologies a formula for the solution? We shall try to adequately answer this question. In our contribution we shall introduce educational activities (e-courses) based on cooperation and experimentation within the combined form of education. All presented information was implemented and verified in the combined forms of education. The authors present a detailed analysis of the user log-on data, on which we can better understand the behavior of the student in an electronic learning environment.