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A Software Architecture for Adapating Virtual Reality Content to Mobile Devices

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4 Author(s)
José Barbosa Dias Júnior ; Dept. IV, Inst. Fed. de Educ., Cienc. e Tecnol. de Goias, Goiânia, Brazil ; Marlus Dias Silva ; Alexandre Cardoso ; Edgard Afonso Lamounier Júnior

This paper presents a proposal of software architecture to assist in the development of Virtual Reality applications for mobile devices based on context adaptation techniques. The aim of this solution is to offer support to Virtual Reality context appropriateness to be used by different mobile devices in accordance with their individual limitations. This adaptation is dynamically performed by the proposed solution without the need for user interaction, providing Virtual Reality content portability for mobile applications.

Published in:

Computer and Information Technology (CIT), 2010 IEEE 10th International Conference on

Date of Conference:

June 29 2010-July 1 2010