By Topic

The design of a P2P video-on-demand prototype system

Sign In

Cookies must be enabled to login.After enabling cookies , please use refresh or reload or ctrl+f5 on the browser for the login options.

Formats Non-Member Member
$31 $13
Learn how you can qualify for the best price for this item!
Become an IEEE Member or Subscribe to
IEEE Xplore for exclusive pricing!
close button

puzzle piece

IEEE membership options for an individual and IEEE Xplore subscriptions for an organization offer the most affordable access to essential journal articles, conference papers, standards, eBooks, and eLearning courses.

Learn more about:

IEEE membership

IEEE Xplore subscriptions

5 Author(s)
Ling Gao ; Dept. of Comput. Sci. & Technol., Northwest Univ., Xi''an, China ; Hailin Xie ; Zhe Zhang ; Ruyi Wang
more authors

This paper designs a P2P video-on-demand prototype system. A hybrid push-pull scheduling mechanism with random linear network coding in Galois field 2 and a weight function based caching strategy are adopted in the design. After careful and suitable segment and block division on video, random linear network coding in Galois field 2 is carried out on the blocks within a segment, and then the push-pull hybrid solution is used to schedule the blocks and segments. In the weight function of the caching strategy not only the emergency degree, rare level but also the association rules mining results of user jump behavior is considered. And a prefetching algorithm and caching algorithm are constructed according to the weight function. Based on these design idea, a prototype system design is given out including a system topology design, system architecture design and peer's module structure design.

Published in:

Computer Science and Information Technology (ICCSIT), 2010 3rd IEEE International Conference on  (Volume:7 )

Date of Conference:

9-11 July 2010