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Adaptive Real-Time Polling Service for On-Line Gaming Traffic in IEEE 802.16e/m System

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2 Author(s)
Young Ik Seo ; Dept. of Electr. Eng., Korea Adv. Inst. of Sci. & Technol.(KAIST), Daejeon, South Korea ; Dan Keun Sung

We propose a new adaptive real-time polling service (artPS) scheme in order to adaptively allocate polling resources upon arrival of non-periodic real-time on-line gaming packets. Performance evaluation shows that the proposed artPS scheme increases a system capacity of 3.4 - 13.5%, compared to that of the rtPS scheme, by reducing the amount of the polling resources to 67.6 - 77.2% of that of the conventional rtPS scheme. The proposed artPS scheme is shown to be very effective for accommodating non-periodic real-time traffic like on-line gaming traffic.

Published in:

Communications Letters, IEEE  (Volume:14 ,  Issue: 10 )