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A Sports E-learning Platform: Teaching and learning by using Multimedia contents

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5 Author(s)
Chun-Hong Huang ; Dept. of Comput. Inf. & Network Eng., Lunghwa Univ. of Sci. & Technol., Taoyuan, Taiwan ; Chuan-Feng Chiu ; Su-Li Chin ; Li-Hua Hsin
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The major purpose of this paper is to establish a Sports E-learning Platform in order to provide athletic related teaching materials, such as physical motions and exercise rules. The platform can integrate the Multimedia teaching materials which include video and 2D animation. Multimedia contents of teaching material not only increase the learning efficient but also the interesting of learning, especially in the area of Physical Education. The design concept of our works is based on ADDIE model of ISD (Instruction System Design) theory with the purposes of analysis, design, development, implementation, & evaluation. Via the usage of this physical education E-learning platform, we hope to let players perform efficient self learning for sports skills, indirectly foster mutual help, cooperation, nice norms of law-abiding via the learning of athletic rules, and become skilled at accurate recreation knowledge & first aid expertise. Moreover, coaches can use this system as a teaching facility.

Published in:
Ubi-media Computing (U-Media), 2010 3rd IEEE International Conference on

Date of Conference: 5-6 July 2010

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