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The commercial success and acceptability of 3D technology will critically depend on the overall visual quality of the rendered images. Therefore, view synthesis techniques like Depth Image Based Rendering (DIBR) are crucial components of the 3D system chain. In this paper, we propose a fast α-model based approach that enables high quality DIBR. Given an image and depth map, a point based representation of the scene is obtained, where each point is associated with color, transparency and depth. A low complexity method estimates these attributes, making the system suitable for deployment in consumer electronics.