By Topic

A Game-Theoretic Approach to Cooperative Content Discovery in Mobile Networks

Sign In

Cookies must be enabled to login.After enabling cookies , please use refresh or reload or ctrl+f5 on the browser for the login options.

Formats Non-Member Member
$31 $13
Learn how you can qualify for the best price for this item!
Become an IEEE Member or Subscribe to
IEEE Xplore for exclusive pricing!
close button

puzzle piece

IEEE membership options for an individual and IEEE Xplore subscriptions for an organization offer the most affordable access to essential journal articles, conference papers, standards, eBooks, and eLearning courses.

Learn more about:

IEEE membership

IEEE Xplore subscriptions

3 Author(s)

Conceivably, the ubiquity and ease-of-access of future wireless networks will encourage users to share the content they own and look for contents that match their interests. Peer-to-peer systems can be used in conjunction with cellular networks to download (e.g., from the Internet) the data items of interest. However, relying exclusively upon them, novel applications such as mobile multimedia are likely to overload the wireless network. We therefore consider a content discovery overlay network, based on a novel match-making paradigm. It includes (i) mobile user nodes, named Agents, which may request contents of their interest and make information and services available to other users, and (ii) infrastructure nodes, named Brokers, which assist Agents in the content discovery process. The set of a Broker and the Agents interacting with it is called colony.

Published in:

INFOCOM IEEE Conference on Computer Communications Workshops , 2010

Date of Conference:

15-19 March 2010