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On the Expeditious Modelling of Buildings

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4 Author(s)
Santos, D. ; INOV, ESTG, Leiria, Portugal ; Dionisio, M. ; Rodrigues, N. ; Pereira, A.

The active creation of buildings as recently been the focus of the creation of virtual urban environments due to the countless advantages it presents in areas such as architecture, cinema and video games, and even in several commercial applications. The present paper demonstrates a quick method for the creation of 3D building models from floor plans and other data (for example, photographs) that allow the user to create complete models ready for virtual visits in a matter of minutes. These models represent buildings with great detail levels, defining exterior and interior base geometries and allowing the representation and placement of typical house features, such as furniture and material types. The presented method is reinforced with its testing and implementation in a software prototype destined for the real estate market with which the models used throughout this article were produced.

Published in:

Games and Virtual Worlds for Serious Applications (VS-GAMES), 2010 Second International Conference on

Date of Conference:

25-26 March 2010