By Topic

Research on Application of Game Theory in the Information Fusion

Sign In

Cookies must be enabled to login.After enabling cookies , please use refresh or reload or ctrl+f5 on the browser for the login options.

Formats Non-Member Member
$33 $13
Learn how you can qualify for the best price for this item!
Become an IEEE Member or Subscribe to
IEEE Xplore for exclusive pricing!
close button

puzzle piece

IEEE membership options for an individual and IEEE Xplore subscriptions for an organization offer the most affordable access to essential journal articles, conference papers, standards, eBooks, and eLearning courses.

Learn more about:

IEEE membership

IEEE Xplore subscriptions

1 Author(s)
Xiao Xin-hua ; Sch. of Bus., Central South Univ., Changsha, China

The information fusion under the circumstance of multi-source information conflict is the must be confronted problem for the application of information fusion theory. The paper combined game theory and information fusion theory and brought out a method to realize the situation assessment function of information fusion, which takes the game player, strategy and payoff as basic element, the core functions of situation assessment as general game fusion model, network nodes as the multi-source information, directed edge as strategy interaction, condition probability as the uncertainty of fusion, the Bayesian network as problem representation and solving method.

Published in:

Computer Engineering and Applications (ICCEA), 2010 Second International Conference on  (Volume:2 )

Date of Conference:

19-21 March 2010