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One of the open issues in Augmented Reality (AR) applications is certainly related to interaction techniques. In these years many different solutions have been proposed with the intent of providing user interfaces that allow users to interact with the AR environment in a natural and intuitive way. Most of them have addressed the issue of representing users' hands in the AR environment. We propose the use of a commercial and low-cost wireless device to use as input device for AR. This paper describes the integration of this device into an AR application, and some preliminary tests aiming at evaluating the tracking accuracy and precision. In addition, we demonstrate the usability of our system through a preliminary testing session with users.