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According to the principle of Base Object Model (BOM), there is a new method for developing a federation, which is developed not on the base of federates, but on the base of simulation model components-BOMs. In the context of constructing large-scale distributed simulation systems, the problem about Components Scheduling is investigated. Through analyzing the Component Scheduling Model and types of components, the paper proposes the Parallel Components Group Creating Algorithm and the Assignation Algorithm. The experiment suggests that all components can be deployed in the given distributed environment to construct a simulation system efficiently and reasonably in this way.