Cart (Loading....) | Create Account
Close category search window
 

Fast Vision Through Frameless Event-Based Sensing and Convolutional Processing: Application to Texture Recognition

Sign In

Cookies must be enabled to login.After enabling cookies , please use refresh or reload or ctrl+f5 on the browser for the login options.

Formats Non-Member Member
$31 $13
Learn how you can qualify for the best price for this item!
Become an IEEE Member or Subscribe to
IEEE Xplore for exclusive pricing!
close button

puzzle piece

IEEE membership options for an individual and IEEE Xplore subscriptions for an organization offer the most affordable access to essential journal articles, conference papers, standards, eBooks, and eLearning courses.

Learn more about:

IEEE membership

IEEE Xplore subscriptions

6 Author(s)
Perez-Carrasco, J.A. ; Dipt. Teor. de la Serial, Univ. de Sevilla, Sevilla, Spain ; Acha, B. ; Serrano, C. ; Camunas-Mesa, L.
more authors

Address-event representation (AER) is an emergent hardware technology which shows a high potential for providing in the near future a solid technological substrate for emulating brain-like processing structures. When used for vision, AER sensors and processors are not restricted to capturing and processing still image frames, as in commercial frame-based video technology, but sense and process visual information in a pixel-level event-based frameless manner. As a result, vision processing is practically simultaneous to vision sensing, since there is no need to wait for sensing full frames. Also, only meaningful information is sensed, communicated, and processed. Of special interest for brain-like vision processing are some already reported AER convolutional chips, which have revealed a very high computational throughput as well as the possibility of assembling large convolutional neural networks in a modular fashion. It is expected that in a near future we may witness the appearance of large scale convolutional neural networks with hundreds or thousands of individual modules. In the meantime, some research is needed to investigate how to assemble and configure such large scale convolutional networks for specific applications. In this paper, we analyze AER spiking convolutional neural networks for texture recognition hardware applications. Based on the performance figures of already available individual AER convolution chips, we emulate large scale networks using a custom made event-based behavioral simulator. We have developed a new event-based processing architecture that emulates with AER hardware Manjunath's frame-based feature recognition software algorithm, and have analyzed its performance using our behavioral simulator. Recognition rate performance is not degraded. However, regarding speed, we show that recognition can be achieved before an equivalent frame is fully sensed and transmitted.

Published in:

Neural Networks, IEEE Transactions on  (Volume:21 ,  Issue: 4 )

Date of Publication:

April 2010

Need Help?


IEEE Advancing Technology for Humanity About IEEE Xplore | Contact | Help | Terms of Use | Nondiscrimination Policy | Site Map | Privacy & Opting Out of Cookies

A not-for-profit organization, IEEE is the world's largest professional association for the advancement of technology.
© Copyright 2014 IEEE - All rights reserved. Use of this web site signifies your agreement to the terms and conditions.