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Media in performance: Interactive spaces for dance, theater, circus, and museum exhibits

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3 Author(s)
Sparacino, F. ; MIT Media Laboratory, 20 Ames Street, Cambridge, Massachusetts 02139-4307, USA ; Davenport, G. ; Pentland, A.

The future of artistic and expressive communication in the varied forms of film, theater, dance, and narrative tends toward a blend of real and imaginary worlds in which moving images, graphics, and text cooperate with humans and among themselves in the transmission of a message. We have developed a “media actors” software architecture used in conjunction with real-time computer-vision-based body tracking and gesture recognition techniques to choreograph digital media together with human performers or museum visitors. We endow media objects with coordinated perceptual intelligence, behaviors, personality, and intentionality. Such media actors are able to engage the public in an encounter with virtual characters that express themselves through one or more of these agents. We show applications to dance, theater, and the circus, which augment the traditional performance stage with images, video, music, and text, and are able to respond to movement and gesture in believable, aesthetical, and expres sive manners. We also describe applications to interactive museum exhibit design that exploit the media actors' perceptual abilities while they interact with the public.

Note: The Institute of Electrical and Electronics Engineers, Incorporated is distributing this Article with permission of the International Business Machines Corporation (IBM) who is the exclusive owner. The recipient of this Article may not assign, sublicense, lease, rent or otherwise transfer, reproduce, prepare derivative works, publicly display or perform, or distribute the Article.  

Published in:

IBM Systems Journal  (Volume:39 ,  Issue: 3.4 )

Date of Publication:

2000

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