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2 Author(s)

The global games and interactive entertainment industry is expanding at a rapid rate. Industry revenues were estimated at $28 billion for 2004 and are anticipated to double by 2008 (based on the PricewaterhouseCoopers report Global Entertainment and Media Outlook: 2005-2009). Of the current revenues, $2.8 billion is addressable by information technology (IT) companies such as IBM through hardware, software, and services. The IT segment is projected to grow to $7.6 billion by 2008.

Note: The Institute of Electrical and Electronics Engineers, Incorporated is distributing this Article with permission of the International Business Machines Corporation (IBM) who is the exclusive owner. The recipient of this Article may not assign, sublicense, lease, rent or otherwise transfer, reproduce, prepare derivative works, publicly display or perform, or distribute the Article.  

Published in:

IBM Systems Journal  (Volume:45 ,  Issue: 1 )

Date of Publication:

2006

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