Close category search window
 

OLSEN: an object model for the real time systems design

Sign In

Cookies must be enabled to login.After enabling cookies , please use refresh or reload or ctrl+f5 on the browser for the login options.

Formats Non-Member Member
$31 $13
Learn how you can qualify for the best price for this item!
Become an IEEE Member or Subscribe to
IEEE Xplore for exclusive pricing!
close button

puzzle piece

IEEE membership options for an individual and IEEE Xplore subscriptions for an organization offer the most affordable access to essential journal articles, conference papers, standards, eBooks, and eLearning courses.

Learn more about:

IEEE membership

IEEE Xplore subscriptions

1 Author(s)
Guetari, R. ; LLP/CESALP, Savoie Univ., Annecy, France

When speaking about the object model, we start by enumerating its main features. However the use of the object model to design a system, does not take into account all of these features because objects are especially designed according to an environment and are generally not reusable in other ones. This is because the temporal behaviour and the communication between objects in a given environment are particular to this environment and not often adaptable to other situations. To solve this problem, we think that the object should be presented in three dimensions. The first dimension represents the structure of the object which is a set of private attributes, the second dimension is the behaviour of the object which is represented by a set of operations applied on the structure of the object. The third dimension (environmental or temporal dimension) represents the behaviour of the object according to an environment and especially the communications between the object itself and the other objects of the system. This paper presents an object model defined according to the three dimensional point of view. The environmental dimension corresponds to a part, called scenario, which puts the object into a given system or environment. This part allows us to define an object independently of any environment and to adapt it to a given system by defining its scenario according to this system. However, the scenario part is not reusable but the structure and the behaviour of the object corresponding to the first two dimensions are completely reusable

Published in:
Systems, Man and Cybernetics, 1995. Intelligent Systems for the 21st Century., IEEE International Conference on  (Volume:5 )

Date of Conference: 22-25 Oct 1995

Need Help?


IEEE Advancing Technology for Humanity About IEEE Xplore | Contact | Help | Terms of Use | Nondiscrimination Policy | Site Map | Privacy & Opting Out of Cookies

A not-for-profit organization, IEEE is the world's largest professional association for the advancement of technology.
© Copyright 2013 IEEE - All rights reserved. Use of this web site signifies your agreement to the terms and conditions.