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Puzzle-Based Learning for Engineering and Computer Science

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3 Author(s)

A number of universities are introducing courses, modules, or freshman seminars that relate to the puzzle-based learning paradigm. The purpose of such units is to attract, motivate and retain engineering/computer science students, and to increase their mathematical awareness and their problem-solving skills. This is essential in developing students as general problem-solvers, rather than training students to limit their thinking to the problems that are immediately pertinent to the specific area that they are studying. The business world has already recognised that problem-solving skills are valuable and some major companies actively recruit good puzzle-solvers. We introduce and define our puzzle-based learning approach, provide an example of the syllabus and course material and provide evidence of two current implementations, including early student feedback.

Published in:

Computer  (Volume:PP ,  Issue: 99 )