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A Control Mechanism of the Physical Simulation Experiment Based on Game Engine

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4 Author(s)
Hongyan Du ; Dept. of Software Eng., Hunan Univ., Changsha, China ; Zheng Jia ; Jia Wang ; Xingyan Tian

Experiment is the basis of physics science, core of it is the control of the process. With the development of technology of game engine, the simulation of physical experiment based on game engine achieves good effects [Kelton; 1999]. This paper proposes a new control mechanism based on trigger mechanism for the physical simulation experiments that will be available for the students to control the experiments in process, space, time and events.

Published in:

Computational Intelligence and Software Engineering, 2009. CiSE 2009. International Conference on

Date of Conference:

11-13 Dec. 2009