This paper describes concepts, design, implementation, and performance evaluation of a 3D-based user interface for accessing Ambient Intelligence Environments (AmIE). The generic interaction model of the described work addresses some major challenges of Human-Environment-Interaction such as cognitive overload and manual device selection, loss of user control, missing system image or over-automation. 3D visualization and 3D UI, acting as the central feature of the system, create a logical link between physical devices and their virtual representation on the user's PDA or other mobile devices. By doing so, the user can easily identify a device within the environment based on its position, orientation, and form, and access the identified devices through the 3D interface for direct manipulation within the scene.
Published in:
Haptic Audio visual Environments and Games, 2009. HAVE 2009. IEEE International Workshop on
Date of Conference: 7-8 Nov. 2009