By Topic

Streaming mobile augmented reality on mobile phones

Sign In

Cookies must be enabled to login.After enabling cookies , please use refresh or reload or ctrl+f5 on the browser for the login options.

Formats Non-Member Member
$31 $13
Learn how you can qualify for the best price for this item!
Become an IEEE Member or Subscribe to
IEEE Xplore for exclusive pricing!
close button

puzzle piece

IEEE membership options for an individual and IEEE Xplore subscriptions for an organization offer the most affordable access to essential journal articles, conference papers, standards, eBooks, and eLearning courses.

Learn more about:

IEEE membership

IEEE Xplore subscriptions

5 Author(s)
Chen, D.M. ; Inf. Syst. Lab., Stanford Univ., Stanford, CA, USA ; Tsai, S.S. ; Vedantham, R. ; Grzeszczuk, R.
more authors

Continuous recognition and tracking of objects in live video captured on a mobile device enables real-time user interaction. We demonstrate a streaming mobile augmented reality system with 1 second latency. User interest is automatically inferred from camera movements, so the user never has to press a button. Our system is used to identify and track book and CD covers in real time on a phone's viewfinder. Efficient motion estimation is performed at 30 frames per second on a phone, while fast search through a database of 20,000 images is performed on a server.

Published in:

Mixed and Augmented Reality, 2009. ISMAR 2009. 8th IEEE International Symposium on

Date of Conference:

19-22 Oct. 2009