Cart (Loading....) | Create Account
Close category search window
 

Discrimination of emotion from movement and addition of emotion in movement to improve human-coexistence robot's personal affinity

Sign In

Cookies must be enabled to login.After enabling cookies , please use refresh or reload or ctrl+f5 on the browser for the login options.

Formats Non-Member Member
$31 $13
Learn how you can qualify for the best price for this item!
Become an IEEE Member or Subscribe to
IEEE Xplore for exclusive pricing!
close button

puzzle piece

IEEE membership options for an individual and IEEE Xplore subscriptions for an organization offer the most affordable access to essential journal articles, conference papers, standards, eBooks, and eLearning courses.

Learn more about:

IEEE membership

IEEE Xplore subscriptions

1 Author(s)
Matsumaru, K. ; Fac. of Eng. & Grad. Sch. of Eng., Shizuoka Univ., Hamamatsu, Japan

This paper presents the result of trials of the discrimination of emotion from movement and the addition of emotion in movement on a teddy bear robot, aiming at both expressing a robot's emotion by movement and improving a robot's personal affinity. We addressed four kinds of emotion - joy, anger, sadness, and fear. In this research, two standpoints were considered - a performer and an observer - to establish the data of emotional movement used for analysis. The data of movement were collected as a performer's standpoint and they were sorted out in an observer's standpoint. In discriminating the emotion included in movement from the data of movement, both the method using Laban's feature quantity and the method using principal component analysis were tried. By the discrimination using principal component analysis, about 70% of rate of correct discrimination was obtained on all the four emotions. The feature of movement that each emotion could be interpreted was presumed from the coefficient of the discrimination function obtained in the discrimination using principal component analysis. Using the obtained feature the design principle of movement to add emotion into a basic movement was defined. From the verification experiment, it was suggested that the movement which people can interpret the intended emotion with relatively high probability would be produced about joy and anger. About fear and sadness, since the movement to express those emotions has small and little motions, it would be difficult to distinguish the feature and to produce clear emotional movement.

Published in:

Robot and Human Interactive Communication, 2009. RO-MAN 2009. The 18th IEEE International Symposium on

Date of Conference:

Sept. 27 2009-Oct. 2 2009

Need Help?


IEEE Advancing Technology for Humanity About IEEE Xplore | Contact | Help | Terms of Use | Nondiscrimination Policy | Site Map | Privacy & Opting Out of Cookies

A not-for-profit organization, IEEE is the world's largest professional association for the advancement of technology.
© Copyright 2014 IEEE - All rights reserved. Use of this web site signifies your agreement to the terms and conditions.