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Video games are ubiquitous in modern day life. Unfortunately, several children are overweight or even obese because they spend a lot of time watching television or playing non-physical video games, instead of perfoming physical activities. Furthermore, this lack of exercise affects their development. The fact that children are becoming overweight or obese is a health concern for many countries that are economical developed (like England) or are in development (like Mexico). In this paper we present a project that uses devices to measure and improve children's gross and fine motor skills through the use of low cost video game technology. Preliminary studies have shown that children are enganged with the framework presented herein.