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Adaptive object models, though a well-known architectural pattern, is seldomly used in software projects where, due to their nature, would highly benefit from it. Characteristics such as complexity, reduced literature and case-studies, lack of reusable framework components, and fundamental issues as those regarding runtime evolution, drive developers away. By overcoming these barriers with a set of patterns, tools and applications, and addressing pending research problems, adaptive object models can dramatically alter the way developers design their software. This paper presents a survey in the field, describes the preliminary contributions and outlines the ongoing doctoral work.