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Media art can be defined as 'a computer-based creative activity' in narrow sense or 'a general art using technology' in broad sense. It is a common opinion that aunique artistry through the media in the aesthetic dimension and empirical dimension in eliciting the participation of the audience is an important issue. In this media art `Interaction' with the audience cannot be overemphasized. Because a work of art is presented in half of the unfinished work and a spectator completes the work as half of the originator. The participation of audience in history more than 40 years of media art, interactive works has been expanded more and more. However, feedback pre-made by the author's intention and technology is the limit for them to communicate with the audience. Therefore, the new level of feedback needs to reach the level of interaction that the author and audience sympathize through the works deeply. And works should have a superior intelligence and dorational action based on the present situation. This is the core of this paper. For considering this aspect, we need to see it differently such that technology is only a tool, presents the skill as the nature of the art, and try tocritically consider the possibility of the skill.