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A Motion Retargeting Method for Topologically Different Characters

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4 Author(s)
Wenyu Lu ; Sch. of Comput. Sci. & Technol., Tianjin Univ., Tianjin, China ; Yan Liu ; Jizhou Sun ; Libo Sun

In this paper, we present a real-time method for motion retargeting between topologically different characters. An intermediate skeleton is used for setting correspondence between nodes of the source skeleton and the target skeleton. When animal-to-human motion retargeting is performed, segment lengths of the intermediate skeleton are adjusted to address the problem such as upper limbs unable to reach the ground. To get a satisfactory motion, an improved adaptation principle based on end effector constraints is introduced for eliminating undesirable phenomena.

Published in:

Computer Graphics, Imaging and Visualization, 2009. CGIV '09. Sixth International Conference on

Date of Conference:

11-14 Aug. 2009