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The Adobe Flash platform has become the de facto standard for developing and deploying media rich Web applications and games. The relative ease-of-development and cross-platform architecture of Flash enables designers to rapidly prototype graphically rich interactive applications, but comprehensive support for audio and signal processing has been lacking. ActionScript, the primary development language used for Flash, is poorly suited for DSP algorithms. To address the inherent challenges in the integration of interactive audio processing into Flash-based applications, we have developed the DSP Audio Toolkit for Flash, which offers significant performance improvements over algorithms implemented in Java or ActionScript. By developing this toolkit, we hope to open up new possibilities for Flash applications and games, enabling them to utilize real-time audio processing as a means to drive gameplay and improve the experience of the end user.