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The Reflexive Campus: A Study of Dynamic Architecture in a Virtual World

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5 Author(s)
Ayiter, E. ; Sabanci Univ., Istanbul, Turkey ; Balcisoy, S. ; Germen, M. ; Sakcak, B.
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This paper describes the creative as well as computational processes involved in the creation of a generative, emergent architectural construct destined to become the virtual campus of a real life university on a dedicated island in Second Lifereg. Designed around a core spiral structure the virtual building re-configures itself based upon user demand, adding classrooms, exhibition and meeting areas as well as conference halls and auditoriums, as and when required. Thus, a user-centric, emergent, dynamic construct has been implemented for the creation of a virtual campus, which evolves and changes over time and based upon usage. The ensuing design system also attempts to configure itself based upon the nature of activity undertaken within it: Thus spaces required for survey based learning spread themselves out over the ldquoshallowrdquo horizontal axis, whereas areas of research and deeper levels of inquiry utilize the ldquodeeperrdquo vertical axis in a visual representation of different strategies of learning and levels of epistemological inquiry.

Published in:

CyberWorlds, 2009. CW '09. International Conference on

Date of Conference:

7-11 Sept. 2009