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IT-Adventures: A Program to Spark IT Interest in High School Students Using Inquiry-Based Learning With Cyber Defense, Game Design, and Robotics

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3 Author(s)
Rursch, J.A. ; Dept. of Electr. & Comput. Eng., Iowa State Univ., Ames, IA, USA ; Luse, A. ; Jacobson, D.

The IT-Adventures program is dedicated to increasing interest in and awareness of information technology among high school students using inquiry-based learning focused on three content areas: cyber defense, game design programming, and robotics. The program combines secondary, post-secondary, and industry partnerships in educational programming, competitive events, and service learning projects targeted at high school students to accomplish its goals. This paper provides details about the IT-Adventures program as well as the capstone event for students-the IT-Olympics. Project assessment findings, such as differences between students who compete in different content areas, and descriptive measures about the participants are also provided.

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Education, IEEE Transactions on  (Volume:53 ,  Issue: 1 )