By Topic

Towards user oriented object modelling in virtual reality

Sign In

Cookies must be enabled to login.After enabling cookies , please use refresh or reload or ctrl+f5 on the browser for the login options.

Formats Non-Member Member
$31 $13
Learn how you can qualify for the best price for this item!
Become an IEEE Member or Subscribe to
IEEE Xplore for exclusive pricing!
close button

puzzle piece

IEEE membership options for an individual and IEEE Xplore subscriptions for an organization offer the most affordable access to essential journal articles, conference papers, standards, eBooks, and eLearning courses.

Learn more about:

IEEE membership

IEEE Xplore subscriptions

1 Author(s)
Karacali, O. ; Loughborough Univ. of Technol., UK

Virtual reality (VR) is a breakthrough technology that allows one to step through the computer screen into a 3-D artificial world. This paper explores one of the potential applications of virtual reality to computer aided design and manufacture (CAD/CAM). The paper describes the “object modelling (OM)” in VR and related “VR technology” for user interactions in virtual environments. VRT (virtual reality tool kit) is used to develop and verify the simulation of the products (e,g. electronic component design). Superscape command language (SCL) is used to generate the object and manipulations. Here, an attempt is made to determine whether the two technologies (OM & VR) are a means to the same and or whether they contribute towards a more efficient route to product development

Published in:

Southeastcon '95. Visualize the Future., Proceedings., IEEE

Date of Conference:

26-29 Mar 1995