By Topic

Low bit-rate video coding with spatio-temporal geometric transforms

Sign In

Cookies must be enabled to login.After enabling cookies , please use refresh or reload or ctrl+f5 on the browser for the login options.

Formats Non-Member Member
$31 $31
Learn how you can qualify for the best price for this item!
Become an IEEE Member or Subscribe to
IEEE Xplore for exclusive pricing!
close button

puzzle piece

IEEE membership options for an individual and IEEE Xplore subscriptions for an organization offer the most affordable access to essential journal articles, conference papers, standards, eBooks, and eLearning courses.

Learn more about:

IEEE membership

IEEE Xplore subscriptions

2 Author(s)
de Faria, S.M.M. ; Dept. of Electron. Syst. Eng., Essex Univ., Colchester, UK ; Ghanbari, M.

A low bit-rate video coding technique that uses spatio-temporal geometric transforms is presented. Motion compensation based on the bilinear transform is employed to reduce the temporal redundancy of the video. The spatial redundancy of the motion compensated error images is reduced by a combination of fractals and the DCT. It is shown that in the objects boundaries of the motion compensated error image fractals outperforms the DCT, while in the smooth areas the DCT is better than fractals. A hybrid combination of fractals and the DCT gives the best result. The performance of this hybrid codec with geometrically transformed motion compensation is compared against the H.261 standard video codec at 64 kbit/s

Published in:

Vision, Image and Signal Processing, IEE Proceedings -  (Volume:143 ,  Issue: 3 )